About This Game “By blending real-time stealth with tried-and-true tactics gameplay, Mutant Year Zero: Road to Eden breaks exciting new ground for the turn-based strategy game.” - IGNFrom a team including former designers of HITMAN and PAYDAY comes Mutant Year Zero: Road to Eden, a tactical game that combines the turn-based combat of XCOM with real-time stealth and exploration of a post-human world reclaimed by nature… and Mutants.Of course the world ends.It was just a question of time. Extreme climate change, global economic crisis, a lethal pandemic, and increasing tension between old and new superpowers. For the first time since 1945 nuclear weapons were used in armed conflict. Mushroom clouds rose from east to west before the dust settled.Now it’s over and the Earth is still. Nature has invaded ruined cities. Wind sweeps through empty streets, turned into graveyards.The humans are all gone. Scavenging through the remains of civilization are the Mutants, deformed humanoids and animals alike, searching for salvation or just something to eat. To survive, you and your companions must venture out to explore the Zone.Maybe one day you will find the Eden of legends, the ancients’ haven in the middle of hell. That’s where truth awaits, the stories say. Maybe you will find your answers there.Then again, maybe it’s all bullshit.TACTICAL COMBATMutant Year Zero: Road to Eden is the ultimate fix for your tactical strategy addiction. Dive into a deep, turn-based, tactical combat system inspired by the XCOM games.EXPLORE A POST-HUMAN EARTH Journey through a post-human world of abandoned cities, crumbling highways, and overgrown countryside. Check back at the Ark, a neon-bathed oasis of ill repute and questionable characters, to restock your supplies and plan out your next adventure.CONTROL A TEAM OF MUTANTSA duck with an attitude problem and a boar with anger issues; these aren’t your typical heroes. Get to know Dux, Bormin, Selma, and many other characters each with their own unique personality and deranged perspective on the world and their situation.MASTER THE STEALTHY APPROACHSneak through shadows to avoid conflict or to catch enemies unaware. Real-time stealth allows you full control of approach: sneak into an enemy camp, position the team of Mutants to your advantage, and gain the element of surprise.UNLOCK MUTATIONSUnlock new mutations and abilities for your Mutants, such as Selma’s grasping vines, Bormin’s Charge, and Dux‘ uncanny ability to sneak into a camp full of enemies unnoticed, despite being a 4-foot tall walking, talking duck with a crossbow.DYNAMIC ENVIRONMENTUse the environment to your advantage. Stay out of floodlights, hide from line of sight, or just blast down fully destructible walls and buildings and wreak utter havoc.LOOT, LOOT EVERYWHEREFrom makeshift slingshots to high-powered rifles and top hats to police vests, make sure you equip your Mutants for the dangers ahead. 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In fact, it only looks remotely like it, but what this game really is... is Odium-esque game using XCOM tactical mode with incredible amount of polish (this is what XCOM should have been from the start), Wasteland-ish postapoc setting with Stalker based flavourm Witcher level of attention to detail and a trope-classic, hard-boiled storytelling.In fact, Witcher 3 is something MYZ most closely and immediately resembles, despite the tactical component.And unlike some other games, it never pretends to be something else, and it delivers in spades its true core.. This is my kind of game. If you work hard at the beginning you will finish the game being slightly overpowered. This has always given me the strongest reward feeling. The post-apocalyptic world is super cool, characters are compelling and gameplay is a good X-COM-like.. This is my kind of game. If you work hard at the beginning you will finish the game being slightly overpowered. This has always given me the strongest reward feeling. The post-apocalyptic world is super cool, characters are compelling and gameplay is a good X-COM-like.. The game is quite different and enjoyable. Most people compared the game with XCOM, if I had to compare, I would do it with Wasteland 2. Yes, game is different, has some good features but I wouldn't recommend because;- Leveling has nothing to do with stats (actually there is no 'stats')- Only way to improve weapon damage is to upgrade which can be done twice.- There are some abilities, mostly has little or no effect, and also you have to choose over the abilities you already have.- Items are too scarce. - The game doesn't push you forward. You travel, explore, fight; result: NOTHING. You get some scrap (currency of game) and you spend it to the medkits you use. - The game is not 'hard', unnecessary and needlessly handicaps you. These all handicaps have no reason. Pointless. Makes a very good game unenyoable. Sadly the balance of this game is how they compensated to make the game "tough". You will always be outnumber by much higher level than you. It is pretty linear and you will get sick of stealthing around to pick off enemies one by one and redoing the same save like 102 times until you figure out the right combination. It would be a fun game if the balance wasn't so askew.. Pure awesomenesss!!!. It relies heavily on stealth, despite the stealth not being very fleshed out.If you accidentally alert more than one enemy, they will call every enemy on the map, and you'll be stuck in looong, drab combat until you've cleared them all out.If you want to play this game, I recommend only upgrading your stealth weapons until they're as powerful as possible, always keeping Bormin in your party because his stun is vital if you can't down an enemy in three shots (which is most of the time unless you crit), and to save often. Pop Island - Let's Code !!! Update beta 1.18.341 Live! DEMO Available!: Introducing Artificial Intelligence and the intuition version.. Update beta 1.18.313 Live!: Three castles in the sky
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